Platforms

The Game King Era (1990s)

IGT's multi-game platform that standardized touchscreen interfaces, multi-hand variants like Triple Play Poker, and transformed casino floor economics forever.

The Game King Era (1990s)

The 1990s marked video poker's transition from dedicated single-game cabinets to flexible, multi-game platforms. While Bally had introduced the concept with the Game Maker, it was IGT's Game King that became the industry standard, establishing a psychological and technical framework that continues to dominate casino floors.

The Multi-Game Revolution

Before Game King, each video poker machine was dedicated to a single game variant. Want to switch from Jacks or Better to Deuces Wild? You'd need to find a different machine.

Game King changed everything by offering a Multi-Game ecosystem:

  • Multiple game variants on a single terminal
  • Easy switching between games
  • Multiple denomination options
  • Unified interface and controls
  • The Technical Foundation

    The 3902 Board

    The first Game King platforms were powered by the 3902 processor board, an EPROM-based system that became ubiquitous on casino floors. Its reliability and flexibility made it the backbone of video poker for years.

    Evolution of Hardware

    The platform evolved through several generations:

    GenerationTechnologyFeatures3902EPROM-basedOriginal multi-game platform044Flash boardEasier game updatesAVPAdvanced Video PlatformModern graphics, networked

    Touchscreen Adoption

    Game King was instrumental in popularizing touchscreen interfaces for video poker. Players could:

  • Touch cards to hold them
  • Navigate game menus intuitively
  • Access paytables and information easily
  • This interface became so standard that it shaped player expectations across the industry.

    Multi-Hand Innovation

    The 1990s saw the integration of Ernest Moody's multi-hand patent, which enabled Triple Play Poker and its variants:

    Triple Play, Five Play, Ten Play

    These games dealt the same initial hand across multiple plays, then drew independently for each. The innovation:

  • Multiplied casino handle without altering house edge
  • Increased volatility and excitement
  • Created new strategic considerations
  • Allowed larger potential payouts
  • The multi-hand concept would eventually extend to 50-hand and 100-hand variants, fundamentally changing how players approached the game.

    The Shift to High Volatility

    Game King facilitated the industry's move toward high-volatility variants:

    Double Double Bonus

    The emergence of Double Double Bonus (DDB) exemplified this shift:

  • Reduced payouts on common hands (Two Pair dropped to even money)
  • Funded "mini-jackpots" on specific Four of a Kind combinations
  • Introduced the "kicker" mechanic (bonus for four aces with 2, 3, or 4)
  • Dramatically increased variance
  • Players seeking excitement gravitated toward these games, even though the math favored lower-volatility options for sustained play.

    The Core Roster

    Game King standardized a "core roster" of video poker games, balancing options for different player preferences:

    Low Volatility:

  • Jacks or Better
  • Bonus Poker
  • Medium Volatility:

  • Double Bonus
  • Deuces Wild
  • High Volatility:

  • Double Double Bonus
  • Joker Poker
  • This strategic mix maximized floor yield by offering something for everyone.

    Psychological Engineering

    Beyond technical innovation, Game King established a psychological standard for video poker:

    Sound Design

    The distinctive sounds of Game King machines became deeply associated with video poker success. The specific audio cues for:

  • Dealt hands
  • Held cards
  • Winning combinations
  • Jackpot alerts
  • Visual Language

    The card designs, button layouts, and animation timing created a familiar environment that competitors struggled to replicate convincingly.

    The 'Time on Device' Revolution

    Game King fundamentally changed casino floor economics through "time on device" optimization:

  • Players stayed at machines longer
  • No need to search for different games
  • Reduced walking time between machines
  • Increased player comfort and loyalty
  • Casinos discovered that convenience translated directly to revenue, as players who stayed put played more hands.

    Legacy

    The Game King platform's influence extends far beyond the 1990s. Its:

  • Interface conventions remain standard
  • Multi-game concept is now universal
  • Sound design is deeply embedded in player psychology
  • Hardware evolution continues with modern platforms
  • When competitors tried to displace Game King, they repeatedly failed. Players had imprinted on its specific experience, and anything different felt wrong. This psychological moat proved more valuable than any technical advantage.