Class II vs. Class III Video Poker
The distinction between Class II and Class III video poker is rooted in the Indian Gaming Regulatory Act (IGRA) of 1988, creating two fundamentally different gaming experiences that look identical to the casual player.
Class III: Casino-Style Gaming
Class III represents the standard video poker found in commercial casinos like those in Las Vegas or Atlantic City. These machines feature:
When you press "Deal" on a Class III machine, the RNG generates a random sequence that determines your cards. Your subsequent hold/draw decisions influence whether you win and how much, making skill a genuine factor in your results.
Class II: Bingo-Based Gaming
Class II video poker is a legal workaround used primarily by tribal casinos without full state gaming compacts. These machines are technically "technologic aids" to the game of bingo:
The Illusion of Skill
In many Class II implementations, the "Hold/Draw" decision does not alter the payout. The prize is predetermined by the bingo draw, meaning the card "draw" is a visual animation rather than a probability event. The machine must award the bingo prize regardless of how the player manipulates the cards.
Outcome Mapping: The Technical Bridge
Modern Class II machines use sophisticated outcome mapping to disguise the bingo mechanics. When the bingo game determines a win equivalent to a "Full House," the Class II machine displays a poker full house animation. This mapping has become so refined that Class II games are visually indistinguishable from Class III to the casual player.
The Technological Legacy
Ironically, the networking infrastructure required for Class II gaming pioneered several innovations later adopted by commercial casinos:
Practical Implications
For players, the key question is: Does my strategy matter?
Understanding this distinction is crucial for advantage players, who may find their carefully honed strategies completely ineffective in Class II environments.